The Cultural Convention: Part One – A Matter of Time
The thing about creating a fantasy realm is – it’s a different world . Yes, I know that sounds self-evident. But when starting work on any kind of fantasy story, it needs to be borne in mind because it places the author immediately into a dilemma. How different exactly? A different world means different rules, that fundamentals of life that all its readers have in common don’t necessarily apply. Take units of time for example. Is the length of our day the same as a fantasy world’s day? Do they measure time as we do in hours and minutes and seconds? Do they follow the same turn of seasons, the same months, the same year? It's a tricky one. On the one hand, upending these basics makes one truly feel that the place in which the story is taking place is alien and different. But on the other, it upsets the audience’s equilibrium. They are used to the old ways. Having to remember this world they are reading about has different rules can actually be jarring, it can push a reader’s b...